-
Undocumented
Declaration
Swift
var hero: HeroTransition! { get set }
-
Undocumented
Declaration
Swift
func canAnimate(view: UIView, appearing: Bool) -> Bool
-
Undocumented
Declaration
Swift
func animate(fromViews: [UIView], toViews: [UIView]) -> TimeInterval
-
Undocumented
Declaration
Swift
func clean()
-
Undocumented
Declaration
Swift
func seekTo(timePassed: TimeInterval)
-
Undocumented
Declaration
Swift
func resume(timePassed: TimeInterval, reverse: Bool) -> TimeInterval
-
Undocumented
Declaration
Swift
func apply(state: HeroTargetState, to view: UIView)
-
Undocumented
Declaration
Swift
func changeTarget(state: HeroTargetState, isDestination: Bool, to view: UIView)